Tuesday, May 16, 2006

theme#18 "Transport": first place photograph


Here is the first place photograph from PhotoFortnight's Theme#18 "Transport":



Title: 66ford
Photographer: Larry
Location: Olympia, WA

www.photofortnight.com

Monday, May 08, 2006

theme#17 "Angles": first place photograph


Here is the first place photograph from PhotoFortnight's Theme#17 "Angles":



Title: how many angles dance on the head of a pin?
Description: an amazing maze of scaffolding in the interior of Sagrada Familia.
Photographer: lazy_atom (some photographers don't use their real names)
Location: Sagrada Familia, Gaudi's Cathedral, Barcelona
Date: March 19, 2006
Technical: taken on an ALDI 5.1 megapixel digital camera

www.photofortnight.com

Tuesday, May 02, 2006

featured photographer 05.06: Janet Little


While repeatedly crossing the boundaries between nature and the manmade, Janet Little is consistent with her creativity and technical skill in the art of photography. Her work is nothing short of breathtaking...for more information or to view her work, go to www.janetlittle.com.

Monday, April 24, 2006

abstractAroma: article 1.0 update


I'm currently working on the first of three articles that are focused on designers who branch out and start their own product line. The first article has some inspirational comments and observations from two very talented designers who are a great combination of funky and philosophical!

Who's gettin' interviewed? Come on, it's not going to be that easy...check back soon!

Friday, April 07, 2006

abstractAroma: what's brewing for the weeks ahead!


In looking back, there's been a lot to talk about. Whether it be an interesting piece for your coffee table or a great outlet for your creativity, abstractLatte has brought it to the surface so that everyone has an opportunity to learn and grow. Well, I'm happy to say that there's not only more to come but I'm branching out with some new topics that are sure to provide new insights into the creative world.

I'm currently working on two articles that explore the minds of creatives and their amazing ideas. The first article will focus on a selection of designers that have taken their skills and started their own product lines. These are designers with their own successful careers in the industry so finding out what inspired them, and why, will be on the top of my list! The second article will focus on the alternative uses of blogs. Blogs are commonly thought of as convenient ways to share your thoughts and day to day activities. However, there's other uses for this great resource that have been growing over the years that have brought creativity and creatives together in a common virtual space.

These articles are still in the works so check back soon for a behind the scenes look at creatives, blogs, and the products they reveal.

Tuesday, April 04, 2006

featured artist 04.06: Sanna Kaiser


This month's featured artist is someone who captured my attention with subtle detail and an almost "less is more" mentality. And I have to admit that as a graphic designer, I really like the website! You can view the artist's work at http://www.sannakaiser.com/.

process, process, PROCESS!


A big problem these days is the computer. I know that sounds strange but I don't mean it in the manner that you think. The computer is an amazing design production tool, it saves us time and energy and puts more production power in our hands. However, some graphic design students and actual graphic designers have adopted a habit of running to the computer to start experimenting with various ideas. There is no sketching, no idea-generating systems, no research...just a lot of mouse work in their favorite software package. This is the result of no process and without a process, the designer is left to wander in and out of various passing ideas and thoughts. That leads to a weak end result...at best.

Graphic design is a process that ultimately allows the designer to be creative and create unique, appropriate, and successful work. That process begins with ideas and research, period. Occasionally, a designer will encounter unique circumstances that force him/her to work quickly and with an abbreviated process. That's fine, as long as you're experienced enough to have an established process that is used consistently. But, when a designer starts on the computer and begins to "play around with type" or "fiddle with shape tools in Photoshop", they are refusing to develop strong ideas and a strong concept. That's what the sketchbook is for, to make sense out of all the ideas going through their head and to sketch out rough ideas to work out the rough spots.

Why am I making such a big deal out of this, aside from the fact that process is such an important part of design and a design education? Because I see work displayed by so called "designers" that has no concept or is obviously lacking process. Because I've seen students in the first year of actual graphic design BFA classes run to the computer at the beginning of a project. Because I've seen both students and designers told that something is working when it's not. Because some designers think that the computer replaces the sketchbook. How is this mis-information/education corrected?

As a graphic designer critiquing a student or designer's work:

-don't provide feedback until background information and sketches are provided, explain why that's necessary
-relate weaknesses in the design to the design process and how the process can solve those problems

-emphasize the sketchbook over the computer
-be honest...polite, but honest

This is such an important aspect of graphic design education and practice. Regardless of whether these bad habits and mis-information are a result of a poor education program or a poor self-study routine, the bad habits and mis-information need to be corrected for the sake of the student, the graphic designer, and the industry.

Monday, April 03, 2006

PhotoFortnight theme 18: Transport


Feel free to go mainstream or really stretch your imagination but either way, keep your eyes open because you might only have a few moments to focus! We're looking for photographs that deal with a topic that plays such a huge role in modern society, a topic that could be approached from either a positive or negative perspective. The submission deadline is April 15th so grab your cameras before this theme takes off!...www.photofortnight.com.

Monday, March 20, 2006

Project Runway, interior design, and your "post graduate" education


As a creative person, being inspired by things that I come across on a daily basis is one way in which I educate myself. I've found inspiration in the metal fire escapes on the side of buildings, the way shadows fall on buildings in the middle of a city, and in great storefront signage. My point is, my post-education education came from opening my eyes and my mind, not just from opening a book.

It may sound odd at first but books on loft design really fascinate me and encourage me to think outside the box as a designer. My favorite kind of interior design is minimalistic yet powerful through small accents of color and texture, I own an interior design book on that exact topic. Another source of inspiration are reality design shows such as "Project Runway". To see the level of creativity that designers come up with when using a different medium(s) than what I'm accustomed to using is amazing. When I think of the differences between graphic design and fashion design, they are numerous but at the very basic levels they are the same...continuity, color, form, assymmetry, texture etc are all dealt with by designers of business cards, interior spaces, and clothing. For me to not learn from their passion, frustration, and dedication would be denying myself an insight into how other designers deal with certain challenges and frustrations.

Yes, there will always be some sort of "grand standing" involved with TV but the underlying reality is that an existing thought process and problem solving ability is revealed as materials become scarce, time runs out, or outside expectations become almost unbearable...all of which could be related to graphic design or photography.

Education is often thought of in the formal sense and sometimes when the doors close behind the student, their line-of-site on education diminishes. Formal education is but a first step, the reality is education can't be quantified by an amount of time or a piece of paper. It is a process and a neverending process at that. Alternative means of education exist all around you, you just need to open yourself up to the intricacies of your surroundings whether they be books or store signage. Be inspired! Don't fall into a mundane creative existence! Keep learning and keep challenging yourself because your education will end only when you let it.

Friday, March 10, 2006

"Mudhouse"


...coming soon...